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View Object Wheel  

The View Object wheel is for general 3D navigation; it includes the orbit 3D navigation tool. Use the View Object wheel to examine 3D objects from the outside.

00_OBJECT_WHEEL

The big View Object wheel is divided into the following wedges:

  • Center Specifies a point on a model to adjust the center of the current view or change the target point used for some of the navigation tools.
  • Zoom Adjusts the magnification of the current view.
  • Rewind Restores the most recent view. You can move backward or forward through previous views.
  • Orbit Rotates the current view around a fixed pivot point.

The mini View Object wheel is divided into the following wedges:

  • Zoom (Top wedge) Adjusts the magnification of the current view.
  • Rewind (Right wedge) Restores the most recent view. You can move backward or forward through previous views.
  • Pan (Bottom wedge) Repositions the current view by panning.
  • Orbit (Left wedge) Rotates the current view around a fixed pivot point.

Procedures

To switch to the big View Objects wheel:

Use one of the following methods:

  • From the Views menu, choose SteeringWheels > View Object Wheel.
  • Click the wheel menu button at the lower-right corner of a big wheel and choose Basic Wheels > View Object Wheel.

To switch to the mini View Objects wheel:

Use one of the following methods:

  • Click the wheel menu button at the lower-right corner of a big wheel and choose Mini View Object Wheel.
  • From the Views menu, choose SteeringWheels > Mini View Object Wheel.

source : AUTODESK 3DS MAX HELP

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